Node ESP is the only reason I still gather, and it's made the game worse
Closed thread Closed by archiveturned node esp on for the first time last night and did an hour of ore. went from wandering a zone squinting at the floor to just walking node to node. efficient as hell.
genuinely cant decide if its better though. the wandering was sort of the point, youd find stuff on the way, run into people, get jumped. now its a chore done properly instead of a chore done badly.
anyone else feel like that or am i being soft
From the guide: How to Set Up Aion 2 ESP for Sky Fights and the Abyss
comments 15
Replies are closedbeing soft. its a chore, chores should be efficient
nah hes right, half my pvp last week was because i wandered into people while gathering. now i plot a route and see nobody
so turn it off when you want pvp, its a toggle
then im back to sweeping
the filters help here. ore only, herbs off, mob esp off. less noise means you still notice players
this is the actual answer and its not even a compromise, its just better config
does the herb filter actually separate them or does it just hide the icons
separates by material type, theres ore herb and general material filters. ore filter only shows ore
ok thats more useful than i assumed
max world distance is the other one. if its cranked you get nodes 300m out and it stops being a route and starts being a wall of icons
mine sits about 120 and thats plenty for a loop
120 is still loads, 60 does the job
depends on the zone, tight caves sure
also save a gathering config and a pvp config separately, otherwise youll rebuild this every session
alright ive got a plan for tonight then. ore only, short distance, separate slot. will peek the Abyss ESP thread for pvp nights