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Soft aim FOV for Ranger, what are people actually running

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u/fov_eight·7 days ago

ranger, fov 8, smooth around 0.7, head bone, visible check on. it catches stationary stuff fine but anything strafing mid cast just walks out of the cone and i may as well not have it on.

is 8 too tight for ranged or am i expecting too much from a soft assist

From the guide: Tuning Aion 2 Soft Aim So Nobody Calls It Out

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u/tobin.exe·6 days ago

8 is tight for ranged yeah. melee wants tight, ranged wants a bit wider or you never catch a crossing target

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u/cobalt_wren·6 days ago

12 to 15 and drop smooth a touch. youll still look human at that

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u/sixteen_rails·5 days ago

15 is where it starts snapping for me

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u/cobalt_wren·5 days ago

at 15 fov? no chance

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u/sixteen_rails·5 days ago

depends on smooth. 15 fov with smooth at max is soft. 15 with smooth at 0.3 snaps

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u/cobalt_wren·4 days ago

so its not the fov

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u/sixteen_rails·4 days ago

its the pair, which is what i said. same story in the Abyss ESP thread when distance and combat mode fight each other

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u/hexkey·3 days ago

chest bone over head for strafing targets btw, head is unforgiving on a moving hitbox and reads more assisted when it works

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u/tobin.exe·3 days ago

+1, chest is the natural looking one

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u/bramble_ok·2 days ago

max aim distance is worth a look too. if its short the assist just never engages at range and it feels broken

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u/dustmite_91·2 days ago

40 to 60 for ranged, dont go daft

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u/sixteen_rails·2 days ago

and turn it off in world boss zergs, fifty mobs and forty players in one cone is constant pull

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u/tobin.exe·yesterday

combat mode plus a saved no-aim config solves that

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u/bramble_ok·20 hours ago

"just git gud" is also partly true. soft aim helps tracking, it doesnt track for you. if your mouse is going the wrong way the assist fights it

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u/dustmite_91·11 hours ago

yeah. turn it off for a session now and then, youll find out quick how much of your aim was ever yours